![]() ![]() There is no great teacher or book for the Eight Million Gods, or uniform rituals of worship. Factions fight factions, samurai battle samurai, and ninja find much to do the foreigner must be cautious.Ī notable religion of Kozakura is that of the Eight Million Gods an ancient religion of both Kozakura and Wa, a collection of beliefs and rituals that relate to various nature deities. The country is still dealing, some nine years later, with the outcome of a major war - the Hojo War. Kozakura is open to trade, but much of the country's focus is on the struggle for power and national unification. ![]() Major trade goods of Kozakura include rice, artwork, fish, handicrafts, art, pottery, enamel work, obsidian, tin, copper, dyes, horses, and jade. Major cities are Yoshida, which is the capital of Tenmei province and source of rice, fish, and ceramics, and Tanegawa, which is inhabited by barbarian humans and korobokuru and is the site of tin and copper exports. The second largest island is that of Tenmei, which lies to the north of Shinkoku and forms the northern barrier of the Inland Sea. It is also known for its wicker and basket handicrafts and for a local red dye made from the roots of an indigenous tree. Masakado has one of the finest harbors anywhere, and is a site of the otherwise infrequent trade with Wa. This grand city is rumored to be a major source of leather, silk, and sake. Dojyu is the capital but due to fighting is many times not a port of call to visiting ships. Senita has been known as an area of fighting, but in more peaceful times exports of large amounts of rice, its fine seaport, and its excellent horses make it a wealthy city. Fukama was the original capital of Kozakura, and is best known for its artwork, handicrafts, and its Noh. Shinkoku, as noted above, is a major population center among its larger cities are Fukama, Senita, Dojyu and Masakado. Unlike Wa, Kozakura is open to foreign trade, and ships are able to visit many ports. This island of snowy mountains, piney woods, dense bamboo forests, and rice paddies is home to almost three quarters of the Kozakuran population, and is the center of Kozakuran politics, culture, and civilization. ![]() Kozakura exists as a number of islands (some volcanic), the largest of which is Shinkoku. For several centuries it has been the scene of incessant warfare between powerful daimyos, all struggling to gain the title of shogun. Kozakura however is far from a unified state. If you like this idea and want to help, please let me know.Īlso for me is very important to know opinions (suggestions, ideas) about this game on this OT community.- Kozakura - Or the "Little Cherry Blossom," is inhabited by the same race of people as found on Wa, and has similar customs and traditions. But i still outhanded and strongly needed in 3D artist, who can collaborate and help me with 3D models & textures. Currently i have just 3 ppl team (SkyImmerse), who help me make this game. So sadly, but i dont have a 3D artist right now.įor "start" i will use Morrowind textures & models (i hope, it be replaced, but anyways it be in this style, i like this. if compare with original 2003 year Morrowind). (Higher resolution, better mips, mapping and etc. (for play this, will be enough 2Core CPU, ~3Gb HDD, 1Gb DirectX 11 compatible video adapter and 4Gb Ram - for quality on screenshot posted above).įor be fair, currently i am using TES: Morrowind Textures, extracted from BSA archives, but, that is not identical to original ones. That is just 3D scene behavior, and allow me make a non resources-hungry gameclient. Caves, Dungeons - will be instanced for example, but all players will join to one instance. World will be in Tibia-like style - open, non-instanced (exept "single" instances, for objects like house) as possible and really large world. Yeah, there right now no items or creatures, also buildings too. Sphere Skybox allow me make a REAL Day/Night system. The Terrain Engine currently has a nice water rendering, ambient lights, speculars, particles.
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